June 25, 2009
Jonas Brothers Vs. Hanson
So why in the world am I mentioning an article about Hanson and the Jonas Brothers? Because my old band, Admiral Twin, is mentioned in there. Now I can finally say we were written about in Rolling Stone. :)
Jonas Brothers Vs. Hanson: How the Bands of Brothers Match Up : Rolling Stone : Rock and Roll Daily
Posted by bradbecker at 3:35 PM | Comments (0) | TrackBack (0)
June 11, 2009
Silverlight helps jobhunters
Found this article that says half of IT jobseekers still find work quickly. Favorite quote:
The survey found that the most in-demand skills are in software development and testing – in particular, those with experience of agile programming, Scrum methodology, and Microsoft’s .Net, Silverlight and SharePoint tools. Business analysis and project management expertise are also proving popular.
Half of IT jobseekers still finding work quickly - vnunet.com
Posted by bradbecker at 9:37 AM | Comments (0) | TrackBack (0)
April 9, 2009
Silverlight builds robots?!?
No, the robot in the new Silverlight 3 poster represents your next great idea that you can "bring to life" in Silverlight. There's a lot packed into this poster—you’ll want to get a closer look. Some lucky folks got these at MIX. For the rest of you, we'll be releasing some new desktop wallpapers based on these on the new team blog soon.
Posted by bradbecker at 12:52 AM | Comments (0) | TrackBack (0)
March 5, 2009
Sony makes it hard so you stay busy
Sony's CEO has given us a new candidate for the worst.quote.ever. from a usability point of view:
"We don't provide the 'easy to program for' console that (developers) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?"
--Kaz Hirai, CEO, Sony Computer Entertainment
So let me get this straight--the plan is to make a platform that is intentionally difficult for developers so that it can buy Sony time to make the next version of their console that will be hard to use so that it can buy Sony time to make the next version of...
I'll have to file this one away in the long term memory for the next time some project I'm working on gets criticism for complexity or poor usability: "actually, this is intentionally difficult so that you don't notice it's taking a lot of time for the next version to come out."
Sony: PS3 is hard to develop for--on purpose | The Digital Home - CNET News
Posted by bradbecker at 10:07 AM | Comments (0) | TrackBack (0)
Sony makes it hard so you stay busy
Sony’s CEO has given us a new candidate for the worst.quote.ever. from a usability point of view:
"We don't provide the 'easy to program for' console that (developers) want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?"
--Kaz Hirai, CEO, Sony Computer Entertainment
So let me get this straight—the plan is to make a platform that is intentionally difficult for developers so that it can buy Sony time to make the next version of their console that will be hard to use so that it can buy Sony time to make the next version of…
I’ll have to file this one away in the long term memory for the next time some project I’m working on gets criticism for complexity or poor usability: “actually, this is intentionally difficult so that you don’t notice it’s taking a lot of time for the next version to come out.”
Sony: PS3 is hard to develop for--on purpose | The Digital Home - CNET News
Posted by bradbecker at 10:04 AM | Comments (0) | TrackBack (0)
February 2, 2009
Quince: UX Patterns Explorer
Just saw this interesting UX patterns explorer app—it’s worth checking out:
Infragistics Quince: UX Patterns Explorer
Posted by bradbecker at 3:36 PM | Comments (0) | TrackBack (0)
November 11, 2008
Silverlight in the News
I had a few interviews recently which have started to show up in print/online. I point them out because I think this blog is mostly read by my mom and my sister. Actually, they probably don't read this either but when my memory finally goes completely, I can meander over here and read about how I had an interesting time in the software industry. So back to the interviews: the best surprise was a story in USA Today that had started out as a piece prompted by Adobe about Flash video but ended up titled "Microsoft's Silverlight heats up fight for online video players". A thirty minute interview landed me the shortest quote I've ever had in an article but the title alone was well worth the time invested. Ironically, that little election thingie we had last week meant that I couldn't find a single copy of the newspaper on a stand anywhere.
On a related note, a story in the UK Register mentioned that Adobe held a press conference in San Jose to tell the press that Silverlight is unsuccessful and they're not worried about it. Holding a press conference is absolutely the best way to convince people that you're not concerned about something, right? Mission accomplished! Hi fives all around! To be fair, I wasn't there and maybe the point of the conference was about global warming or how great Adobe's cafeterias are (the Macromedia cafeteria in SF was pretty darn good I say). Either way, I don't think we'll be adopting that sort of PR strategy any time soon.
Moving right along, we also have an article here that talks a bit about our recent launch and why developers should care: .NET Out of the Box
More to come soon...
Posted by bradbecker at 12:15 AM | TrackBack (0)